Triple

T13196283
Position Surface form Disambiguated ID Type / Status
Subject Fallout 3 E314119 entity
Predicate gameEngine P26587 FINISHED
Object Gamebryo E996384 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Gamebryo | Statement: [Fallout 3, gameEngine, Gamebryo]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Gamebryo
Context triple: [Fallout 3, gameEngine, Gamebryo]
  • A. Gamebryo chosen
    Gamebryo is a versatile 3D game engine widely used in the 2000s for large-scale role-playing and open-world games across multiple platforms.
  • B. Blam! engine
    The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
  • C. CryEngine 3
    CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
  • D. Paradox Engine
    Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
  • E. Quantic Dream engine
    Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d806ae1e08819090d95bfe1538cc17 completed April 9, 2026, 8:06 p.m.
NER Named-entity recognition batch_69d98c626058819086f604b11af2d4eb completed April 10, 2026, 11:48 p.m.
NED1 Entity disambiguation (via context triple) batch_69f6f605a48c81909373fcd9dd896b3d completed May 3, 2026, 7:15 a.m.
Created at: April 9, 2026, 9:16 p.m.