Triple

T11732001
Position Surface form Disambiguated ID Type / Status
Subject Immortal Memory E278918 entity
Predicate hasPart P35 FINISHED
Object Immortal Memory (track) E278918 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Immortal Memory (track) | Statement: [Immortal Memory, hasPart, Immortal Memory (track)]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Immortal Memory (track)
Context triple: [Immortal Memory, hasPart, Immortal Memory (track)]
  • A. Immortal Memory chosen
    Immortal Memory is a collaborative album by vocalist and composer Lisa Gerrard that blends ethereal vocals with atmospheric, world-influenced soundscapes.
  • B. Immortal
    "Immortal" is a track by Kid Cudi from his 2013 album *Indicud*, known for its introspective lyrics and atmospheric, experimental production.
  • C. Immortal
    "Immortal" is a reflective, narrative-driven track by J. Cole that explores themes of survival, street life, and the pursuit of legacy.
  • D. Immortal
    Immortal is a collaborative track created with The Haxan Cloak, known for its dark, atmospheric, and experimental electronic sound.
  • E. Immortal
    The Immortal is a heavily armored Protoss ground unit in StarCraft II known for its powerful anti-armor attacks and damage-absorbing barrier.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aaffec6881908bead509e8621742 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8a4d94de08190a7184cf26d8cb94e completed April 10, 2026, 7:20 a.m.
NED1 Entity disambiguation (via context triple) batch_69ef83f98fc481908015df3c4e5d7ed3 completed April 27, 2026, 3:42 p.m.
Created at: April 8, 2026, 9:41 p.m.