Triple
T11732001
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Immortal Memory |
E278918
|
entity |
| Predicate | hasPart |
P35
|
FINISHED |
| Object | Immortal Memory (track) |
E278918
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Immortal Memory (track) | Statement: [Immortal Memory, hasPart, Immortal Memory (track)]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Immortal Memory (track) Context triple: [Immortal Memory, hasPart, Immortal Memory (track)]
-
A.
Immortal Memory
chosen
Immortal Memory is a collaborative album by vocalist and composer Lisa Gerrard that blends ethereal vocals with atmospheric, world-influenced soundscapes.
-
B.
Immortal
"Immortal" is a track by Kid Cudi from his 2013 album *Indicud*, known for its introspective lyrics and atmospheric, experimental production.
-
C.
Immortal
"Immortal" is a reflective, narrative-driven track by J. Cole that explores themes of survival, street life, and the pursuit of legacy.
-
D.
Immortal
Immortal is a collaborative track created with The Haxan Cloak, known for its dark, atmospheric, and experimental electronic sound.
-
E.
Immortal
The Immortal is a heavily armored Protoss ground unit in StarCraft II known for its powerful anti-armor attacks and damage-absorbing barrier.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aaffec6881908bead509e8621742 |
completed | April 8, 2026, 7:22 p.m. |
| NER | Named-entity recognition | batch_69d8a4d94de08190a7184cf26d8cb94e |
completed | April 10, 2026, 7:20 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ef83f98fc481908015df3c4e5d7ed3 |
completed | April 27, 2026, 3:42 p.m. |
Created at: April 8, 2026, 9:41 p.m.