Triple
T11725804
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Keith David |
E278763
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game voice actor |
C923
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game voice actor Context triple: [Keith David, instanceOf, video game voice actor]
-
A.
voice actor
chosen
A voice actor is a performer who uses their voice to portray characters, narrate content, or provide vocal elements for media such as animation, video games, audiobooks, commercials, and dubbing.
-
B.
video game character
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
-
C.
voiceActingPerformance
A voiceActingPerformance is an artistic execution in which a performer uses vocal expression, tone, and timing to portray a character, convey emotion, or narrate content without relying on physical appearance.
-
D.
video game fictional entity
A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
-
E.
video game composer
A video game composer is a musician who creates and arranges original music and soundscapes tailored to enhance the interactive experience, mood, and storytelling of video games.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aaffec6881908bead509e8621742 |
completed | April 8, 2026, 7:22 p.m. |
Created at: April 8, 2026, 9:41 p.m.