Triple
T11704648
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Dwarf Fortress |
E278207
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | construction and management simulation game |
C30391
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: construction and management simulation game Context triple: [Dwarf Fortress, instanceOf, construction and management simulation game]
-
A.
sports management simulation mode
A sports management simulation mode is a gameplay feature where players act as team managers, making strategic decisions about rosters, finances, training, and tactics to guide a sports organization to success over time.
-
B.
space simulation game
A space simulation game is an interactive digital experience that realistically models spaceflight, celestial mechanics, and spacecraft operations, allowing players to explore, manage, or survive in a virtual universe.
-
C.
invasion game
An invasion game is a team-based sport or activity where players work together to invade an opponent’s territory to score while simultaneously defending their own area.
-
D.
trading empire
A trading empire is a vast, interconnected commercial domain that dominates long-distance exchange of goods, capital, and information across multiple regions or cultures, often shaping political power and economic systems in its sphere of influence.
-
E.
football manager
A football manager is a professional responsible for leading a football team by planning tactics, selecting players, overseeing training, and making strategic decisions before and during matches.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aaff2ce88190b4a1e4b341ad5377 |
completed | April 8, 2026, 7:22 p.m. |
Created at: April 8, 2026, 9:40 p.m.