Triple

T11660901
Position Surface form Disambiguated ID Type / Status
Subject Fast & Furious Crossroads E277115 entity
Predicate instanceOf P0 FINISHED
Object vehicular combat game C24299 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: vehicular combat game
Context triple: [Fast & Furious Crossroads, instanceOf, vehicular combat game]
  • A. combat racing video game chosen
    A combat racing video game is a type of racing game where players drive vehicles while using weapons, power-ups, or physical attacks to hinder opponents and gain an advantage in the race.
  • B. tactical vehicle
    A tactical vehicle is a specialized, often armored, ground transport designed to support military or law-enforcement operations by providing mobility, protection, and mission-specific capabilities in challenging environments.
  • C. racing video game
    A racing video game is an interactive digital game where players control vehicles to compete in speed-based contests on various tracks or environments, often featuring time trials, head-to-head races, and customizable performance or visual options.
  • D. armored warfare commander
    An armored warfare commander is a military leader who plans, coordinates, and directs the tactical employment of armored units—such as tanks and mechanized infantry—to achieve battlefield objectives through mobility, protection, and firepower.
  • E. infantry fighting vehicle
    An infantry fighting vehicle is a heavily armed and armored combat vehicle designed to transport infantry into battle while providing direct fire support and protection on the battlefield.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aafbb3c081908a9cdb4ecb8d981d completed April 8, 2026, 7:22 p.m.
Created at: April 8, 2026, 9:39 p.m.