Triple
T11660457
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Super Mario Odyssey |
E277105
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Nintendo Switch game |
C29642
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Nintendo Switch game Context triple: [Super Mario Odyssey, instanceOf, Nintendo Switch game]
-
A.
Nintendo Entertainment System game
A Nintendo Entertainment System game is a software title designed to run on the NES console, typically featuring 8-bit graphics, chiptune audio, and gameplay constrained by the system’s hardware limitations.
-
B.
Nintendo GameCube game
A Nintendo GameCube game is a video game designed to run on Nintendo's GameCube console, typically distributed on mini-DVD discs and utilizing the system's unique controller and hardware capabilities.
-
C.
Super Nintendo Entertainment System game
A Super Nintendo Entertainment System game is a video game designed to run on Nintendo's 16-bit SNES console, typically distributed on ROM cartridges and featuring the system’s characteristic graphics, sound, and controller-based gameplay.
-
D.
home video game console
A home video game console is a dedicated electronic device designed to connect to a television or display and run video games using physical or digital media, typically operated with handheld controllers in a domestic setting.
-
E.
handheld game console
A handheld game console is a portable electronic device with built-in controls and a screen, designed specifically for playing video games on the go.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aafbb3c081908a9cdb4ecb8d981d |
completed | April 8, 2026, 7:22 p.m. |
Created at: April 8, 2026, 9:39 p.m.