Triple

T11544441
Position Surface form Disambiguated ID Type / Status
Subject Priest E273746 entity
Predicate primaryMechanics P48192 FINISHED
Object healing LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: healing | Statement: [Priest, primaryMechanics, healing]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: primaryMechanics
Context triple: [Priest, primaryMechanics, healing]
  • A. gameplayMechanic
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • B. relatedMechanism
    Indicates a causal or functional connection where one entity serves as the mechanism or process through which another entity’s effect, behavior, or outcome is brought about.
  • C. interactionMechanism
    Indicates the process or means by which one entity affects, influences, or interacts with another.
  • D. featuresMechanic chosen
    Indicates that something includes or incorporates a particular mechanic as part of its design or functionality.
  • E. mentionsMechanism
    Indicates that one entity explicitly refers to or describes the mechanism, process, or causal pathway by which another entity operates or produces an effect.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aae4dfa48190a3ab0b19a159a3c5 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d886e1d754819089f3b6be3404fa0b completed April 10, 2026, 5:13 a.m.
PD Predicate disambiguation batch_69d8087cbe7c819085680f3d67ccc978 completed April 9, 2026, 8:13 p.m.
Created at: April 8, 2026, 9:37 p.m.