Triple
T11543409
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sanctuary |
E273726
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | setting in the Diablo series |
C4973
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: setting in the Diablo series Context triple: [Sanctuary, instanceOf, setting in the Diablo series]
-
A.
setting
chosen
The setting is the time, place, and environment in which a story’s events occur, shaping the mood, context, and possibilities for characters and plot.
-
B.
setting in The Hobbit
The setting in The Hobbit is a richly imagined fantasy world centered on Middle-earth, featuring diverse landscapes such as the peaceful Shire, treacherous Misty Mountains, dark Mirkwood Forest, and the desolate Lonely Mountain, each shaping the characters’ journey and the story’s tone.
-
C.
dungeon crawler
A dungeon crawler is a game or narrative focused on exploring labyrinthine environments filled with monsters, traps, and treasure, emphasizing combat, resource management, and incremental character progression.
-
D.
in-game device
An in-game device is an interactive object within a game world that players can use or manipulate to trigger specific functions, effects, or gameplay mechanics.
-
E.
organization in the Wolfenstein series
An organization in the Wolfenstein series is a structured faction or group—such as resistance movements, military units, or secret societies—that operates within the alternate-history setting to pursue ideological, political, or military goals that drive the narrative and conflicts of the games.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aae4dfa48190a3ab0b19a159a3c5 |
completed | April 8, 2026, 7:22 p.m. |
Created at: April 8, 2026, 9:37 p.m.