Triple
T11540957
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Transformers: War for Cybertron |
E273672
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Transformers video game |
C28935
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Transformers video game Context triple: [Transformers: War for Cybertron, instanceOf, Transformers video game]
-
A.
Transformers character
A Transformers character is a sentient robotic being from the Transformers universe, typically capable of transforming between a humanoid robot form and an alternate mode such as a vehicle, weapon, or creature, with distinct allegiance, personality, and abilities.
-
B.
Sonic the Hedgehog game
A Sonic the Hedgehog game is a fast-paced platformer where players control Sonic to race through vibrant levels, collect rings, and defeat enemies to thwart Dr. Eggman's schemes.
-
C.
Mario franchise spin-off
A Mario franchise spin-off is a game or media work that features characters, settings, or elements from the main Super Mario series but focuses on different genres, gameplay styles, or narratives outside the core platforming adventures.
-
D.
PlayStation 3 game
chosen
A PlayStation 3 game is an interactive software title designed to run on Sony's PlayStation 3 console, utilizing its hardware capabilities for entertainment through graphics, audio, and gameplay.
-
E.
puzzle video game series
A puzzle video game series is a collection of related games that challenge players to solve logic, pattern, or spatial problems through progressively complex and often thematically connected gameplay.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aae4dfa48190a3ab0b19a159a3c5 |
completed | April 8, 2026, 7:22 p.m. |
Created at: April 8, 2026, 9:37 p.m.