Triple
T11290194
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Crash Bandicoot: The Huge Adventure |
E267304
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Game Boy Advance game |
C29498
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Game Boy Advance game Context triple: [Crash Bandicoot: The Huge Adventure, instanceOf, Game Boy Advance game]
-
A.
Nintendo GameCube game
A Nintendo GameCube game is a video game designed to run on Nintendo's GameCube console, typically distributed on mini-DVD discs and utilizing the system's unique controller and hardware capabilities.
-
B.
Super Nintendo Entertainment System game
A Super Nintendo Entertainment System game is a video game designed to run on Nintendo's 16-bit SNES console, typically distributed on ROM cartridges and featuring the system’s characteristic graphics, sound, and controller-based gameplay.
-
C.
Nintendo Entertainment System game
A Nintendo Entertainment System game is a software title designed to run on the NES console, typically featuring 8-bit graphics, chiptune audio, and gameplay constrained by the system’s hardware limitations.
-
D.
Neo Geo game
A Neo Geo game is a video game developed for SNK's Neo Geo hardware platforms, known for arcade-quality graphics, sound, and gameplay across genres like fighting, action, and sports.
-
E.
Sonic the Hedgehog game
A Sonic the Hedgehog game is a fast-paced platformer where players control Sonic to race through vibrant levels, collect rings, and defeat enemies to thwart Dr. Eggman's schemes.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aac993a08190a6f36445ebaf9a43 |
completed | April 8, 2026, 7:21 p.m. |
Created at: April 8, 2026, 9:32 p.m.