Triple
T1010939
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Dwight Fairfield |
E21820
|
entity |
| Predicate | gameplayStrength |
P3775
|
FINISHED |
| Object | team coordination |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: team coordination | Statement: [Dwight Fairfield, gameplayStrength, team coordination]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: gameplayStrength Context triple: [Dwight Fairfield, gameplayStrength, team coordination]
-
A.
styleOfPlay
chosen
Indicates the characteristic manner or approach in which an entity performs or behaves, especially in a game, sport, or artistic context.
-
B.
competitiveGame
Indicates a relationship where entities participate in a game or contest in which they compete against each other to win or achieve a higher ranking.
-
C.
inningsPlayed
Indicates the number of innings in which an entity (typically a player or team) has participated during a game or season.
-
D.
competitionLevel
Indicates the degree or intensity of competitive pressure or rivalry present in a given context or interaction.
-
E.
combatantStrength
Indicates the relative level of power, capability, or effectiveness one combatant has in a conflict or confrontation compared to others.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a493c68e24819080ed0ee8bcfd5ce0 |
completed | March 1, 2026, 7:30 p.m. |
| NER | Named-entity recognition | batch_69a4b7f4c66c8190b6098fb72c1465a3 |
completed | March 1, 2026, 10:04 p.m. |
| PD | Predicate disambiguation | batch_69a4b7203124819091de68cba5f731c1 |
completed | March 1, 2026, 10:01 p.m. |
Created at: March 1, 2026, 7:41 p.m.