Triple

T10068407
Position Surface form Disambiguated ID Type / Status
Subject Omniverse View E213156 entity
Predicate partOf P40 FINISHED
Object NVIDIA Omniverse platform E41921 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: NVIDIA Omniverse platform | Statement: [Omniverse View, partOf, NVIDIA Omniverse platform]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: NVIDIA Omniverse platform
Context triple: [Omniverse View, partOf, NVIDIA Omniverse platform]
  • A. NVIDIA Omniverse chosen
    NVIDIA Omniverse is a real-time 3D simulation and collaboration platform that enables creators, engineers, and enterprises to build and connect physically accurate virtual worlds.
  • B. Omniverse Nucleus
    Omniverse Nucleus is NVIDIA Omniverse’s central data and collaboration server that manages, synchronizes, and shares 3D assets and scenes across users and applications.
  • C. NVIDIA GameWorks
    NVIDIA GameWorks is a suite of tools, libraries, and technologies developed by NVIDIA to help game developers enhance graphics, physics, and overall visual fidelity in PC and console games.
  • D. NVIDIA Canvas
    NVIDIA Canvas is an AI-powered painting application that transforms simple brushstrokes into realistic landscape images in real time.
  • E. NVIDIA Iray
    NVIDIA Iray is a physically based, GPU-accelerated rendering engine developed by NVIDIA for producing photorealistic images in design, visualization, and VFX workflows.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca83977128819084084eb7d1d8c52a completed March 30, 2026, 2:07 p.m.
NER Named-entity recognition batch_69cdcff798bc8190a84af7bedea66f0a completed April 2, 2026, 2:09 a.m.
NED1 Entity disambiguation (via context triple) batch_69d2cbb441388190bf01925b8624377d completed April 5, 2026, 8:53 p.m.
Created at: March 30, 2026, 8:58 p.m.