gptkbp:instance_of
|
gptkb:starship
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:San'_Shyuum
|
gptkbp:appears_in
|
gptkb:Halo_2
gptkb:Halo:_Combat_Evolved
gptkb:Halo:_Reach
gptkb:Halo_3
|
gptkbp:armor
|
gptkb:armor
|
gptkbp:crew
|
gptkb:none
|
gptkbp:damage
|
energy damage
|
gptkbp:defeated
|
heavy weaponry
|
gptkbp:deployment
|
fixed
|
gptkbp:designed_by
|
gptkb:church
|
gptkbp:fire_department
|
plasma projectiles
|
https://www.w3.org/2000/01/rdf-schema#label
|
the Covenant Shade turret
|
gptkbp:is_accessible_by
|
gptkb:automobile
|
gptkbp:is_aimed_at
|
player characters
|
gptkbp:is_available_in
|
custom games
|
gptkbp:is_considered
|
gptkb:battle
iconic weapon
heavy weapon
|
gptkbp:is_countered_by
|
sniper rifles
EMP grenades
|
gptkbp:is_different_from
|
human turrets
|
gptkbp:is_effective_against
|
gptkb:aircraft
gptkb:military_unit
gptkb:automobile
light vehicles
|
gptkbp:is_featured_in
|
gptkb:Halo:_Nightfall
gptkb:Halo:_The_Flood
gptkb:multiplayer_modes
|
gptkbp:is_known_for
|
high damage output
suppressive fire
high rate of fire
devastating firepower
area denial
sustained fire
|
gptkbp:is_part_of
|
gptkb:Covenant_ground_forces
gptkb:Covenant_arsenal
Covenant technology
Covenant military strategy
Covenant combat tactics
Covenant installations
Covenant ground defense
|
gptkbp:is_similar_to
|
M41 SPN Kr rocket launcher
|
gptkbp:is_used_for
|
defense
|
gptkbp:is_used_in
|
gptkb:Halo_Wars
gptkb:Halo:_Fireteam_Raven
gptkb:Halo:_Spartan_Assault
gptkb:Halo:_The_Master_Chief_Collection
co-op missions
campaign missions
|
gptkbp:is_vulnerable_to
|
explosives
flanking maneuvers
direct attacks
|
gptkbp:mode
|
automatic
|
gptkbp:movement
|
gptkb:theorem
|
gptkbp:operated_by
|
gptkb:Covenant_forces
Covenant infantry
Covenant elites
AI in some scenarios
|
gptkbp:range
|
long-range
|
gptkbp:used_in
|
gptkb:Halo_series
|