gptkbp:has_gameplay_element
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gptkb:power-ups
gptkb:special_abilities
gptkb:collectibles
gptkb:lore
upgrades
boss battles
health management
environmental interactions
mini-games
environmental storytelling
character customization
side quests
timed events
world-building
cutscenes
dialogue choices
enemy variety
narrative choices
combo challenges
skill progression
unlockable moves
difficulty spikes
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