gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
cartoonish
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gptkbp:character
|
neighbors
|
gptkbp:critical_reception
|
positive reviews
|
gptkbp:developer
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gptkb:Lucas_Arts
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gptkbp:difficulty
|
varied
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gptkbp:enemy
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gptkb:mythological_figure
zombies
aliens
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gptkbp:fan_base
|
dedicated
|
gptkbp:game_mechanics
|
gptkb:weapon
gptkb:power-ups
gptkb:video_game
boss battles
items
sound effects
environmental hazards
cooperative gameplay
player feedback
player interaction
game balance
environmental storytelling
character customization
level design
narrative elements
character abilities
hidden items
reward systems
enemy variety
enemy AI
secret levels
player progression
visual humor
difficulty scaling
multiplayer synergy
co-op strategies
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gptkbp:game_modes
|
single-player
multiplayer
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gptkbp:genre
|
run and gun
|
https://www.w3.org/2000/01/rdf-schema#label
|
Zombies Ain't My Neighbors
|
gptkbp:in-game_currency
|
points
|
gptkbp:influenced
|
later games
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gptkbp:influences
|
B-movie horror films
|
gptkbp:inspiration
|
pop culture
|
gptkbp:legacy
|
cult classic
|
gptkbp:main_character
|
Zeke and Julie
|
gptkbp:merchandise
|
gptkb:award
gptkb:comic_book
t-shirts
|
gptkbp:multiplayer
|
gptkb:collaboration
|
gptkbp:objective
|
rescue neighbors
|
gptkbp:platform
|
gptkb:Super_Nintendo_Entertainment_System
gptkb:Sega_Genesis
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gptkbp:release_date
|
gptkb:1993
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gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
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gptkb:Ghoul_Patrol
|
gptkbp:setting
|
gptkb:film
|
gptkbp:soundtrack
|
original music
|
gptkbp:viewpoint
|
top-down
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gptkbp:bfsParent
|
gptkb:Super_Nintendo_Classic_Edition
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gptkbp:bfsLayer
|
6
|