Zangief's Spinning Piledriver

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:Wrestling
gptkbp:affects throws opponent
gptkbp:animation_style spinning motion
gptkbp:appears_in multiple Street Fighter titles
gptkbp:associated_with Zangief's character
gptkbp:block standing guard
gptkbp:can_be_used_to initiate combos
gptkbp:character_type gptkb:Hook
gptkbp:clock_speed precise execution
gptkbp:damage high
gptkbp:first_appearance gptkb:Street_Fighter_II
gptkbp:game_series gptkb:Street_Fighter
https://www.w3.org/2000/01/rdf-schema#label Zangief's Spinning Piledriver
gptkbp:input_output 360° motion
gptkbp:is_a crowd-pleasing move
high-risk move
high-impact move
fan-favorite move
signature technique
command grab
powerful finisher
throw move
gptkbp:is_considered a crowd favorite
a game-changer
gptkbp:is_countered_by jumping attacks
projectile attacks
quick attacks
gptkbp:is_difficult_to_counter when timed correctly
gptkbp:is_effective_against close combat
defensive players
gptkbp:is_famous_for its dramatic effect
gptkbp:is_followed_by other moves
gptkbp:is_notable_for its cinematic finish
gptkbp:is_often_discussed_in tournaments
strategy guides
gptkbp:is_often_featured_in fan art
gptkbp:is_often_used_in competitive play
clutch situations
gptkbp:is_part_of Zangief's fighting style
Zangief's legacy
Zangief's move set
Zangief's ultimate moves
gptkbp:is_popular_in fighting games
gptkbp:is_recognized_as gptkb:Wrestling
gptkbp:is_recognized_by gptkb:fighting_game_community
gptkbp:is_used_to demonstrate skill
gain momentum
punish mistakes
gptkbp:known_for high damage output
gptkbp:landmark gptkb:Zangief
gptkbp:performed_by Zangief in games
gptkbp:requires close range
gptkbp:skills advanced players
gptkbp:strategic_goals punishing opponents
gptkbp:type grappling move
gptkbp:used_by gptkb:Zangief
gptkbp:bfsParent gptkb:Zangief
gptkbp:bfsLayer 5