Zangief's Lariat

GPTKB entity

Statements (63)
Predicate Object
gptkbp:instance_of gptkb:watch
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Zangief
gptkbp:can_create gptkb:Space
gptkbp:can_lead_to Combo Opportunities
gptkbp:character gptkb:Zangief
gptkbp:has_property Invincibility Frames
gptkbp:has_variants EX Lariat
https://www.w3.org/2000/01/rdf-schema#label Zangief's Lariat
gptkbp:input_output 360° Motion
gptkbp:is_a Command Move
Reversal Move
Spinning Move
gptkbp:is_associated_with Grappling Techniques
gptkbp:is_available_in gptkb:Street_Fighter_Alpha_Series
Arcade Versions
gptkbp:is_characterized_by Spinning Motion
gptkbp:is_considered High Risk, High Reward
A Game Changer
A Core Move
A Fundamental Move
gptkbp:is_countered_by Projectiles
Anti-Air Moves
Fast Attacks
Jumping Attacks
Low Attacks
gptkbp:is_effective_against Defensive Players
Aggressive Players
Grounded Opponents
Pressure Situations
Close Range Combat
Jump-In Attacks
Pressure Games
gptkbp:is_featured_in gptkb:Street_Fighter_V
gptkbp:is_known_for High Damage Output
High Priority
gptkbp:is_often_associated_with Grapple Moves
gptkbp:is_often_used_in Tournament Play
Close Gaps
Mix-Up Strategies
Reset Situations
gptkbp:is_part_of gptkb:Street_Fighter_Series
Zangief's Fighting Style
Zangief's Move Set
Zangief's Offensive Strategy
Zangief's Strategy
Zangief's Toolkit
gptkbp:is_popular_in Competitive Play
gptkbp:is_recognized_by Signature Move
Fighting Game Community
gptkbp:is_recognized_for High Impact
Unique Animation
gptkbp:is_used_by gptkb:Zangief
Guard Pressure
gptkbp:is_used_for Punish Opponents
gptkbp:is_used_to Control Space
Punish Mistakes
gptkbp:is_utilized_in Pressure Tactics
gptkbp:is_vulnerable_to Throw Attacks
gptkbp:notable_for Fast Recovery
gptkbp:performed_by gptkb:Street_Fighter_II
Pressing Punch Buttons
gptkbp:steering Attacks