Zangief's Banishing Flat

GPTKB entity

Statements (51)
Predicate Object
gptkbp:instance_of gptkb:watch
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Zangief
gptkbp:affects impact sound
knockdown
gptkbp:base dedicated players
gptkbp:can_be_used_with gptkb:Spinning_Piledriver
gptkbp:cancellation_reason gptkb:battle
gptkbp:championship frequently used
gptkbp:character gptkb:Zangief
gptkb:technique
gptkbp:character_appearance muscular
gptkbp:community high tier
Banishing Flat
gptkbp:damage variable
gptkbp:economy considered balanced
gptkbp:events gptkb:none
gptkbp:fighting_style gptkb:Professional_Wrestler
gptkbp:first_appearance gptkb:Street_Fighter_II
gptkbp:game_mechanics grappling mechanics
gptkbp:gameplay gptkb:Street_Fighter_series
gptkbp:genre gptkb:boxing_match
gptkbp:has_ability requires timing
gptkbp:has_collection projectiles
gptkbp:has_lore wrestler background
https://www.w3.org/2000/01/rdf-schema#label Zangief's Banishing Flat
gptkbp:impact gptkb:significant
gptkbp:input_output quarter-circle forward + punch
arcade stick or controller
frame perfect
gptkbp:investment high if missed
gptkbp:is_countered_by jumping attacks
gptkbp:is_effective_against situational
gptkbp:is_essential_for high
gptkbp:is_popular_in high among players
gptkbp:is_used_by gptkb:Zangief
gptkbp:latest_version multiple versions
gptkbp:match_type strong against zoning characters
gptkbp:material varies by version
gptkbp:movement gptkb:Skrull
gptkbp:origin gptkb:Russia
gptkbp:pairing high
gptkbp:position standing
gptkbp:range close range
gptkbp:restoration gptkb:tank
gptkbp:role anti-air
gptkbp:style unique animation
gptkbp:tactics use in grappling situations
gptkbp:type throw
gptkbp:uses competitive play
gptkbp:visual_effects impact effect