gptkbp:instance_of
|
gptkb:Wrestling
|
gptkbp:abilities
|
requires timing
|
gptkbp:affects
|
impact sound
knockdown
|
gptkbp:animation_style
|
unique animation
|
gptkbp:base
|
dedicated players
|
gptkbp:can_be_combined_with
|
gptkb:Spinning_Piledriver
|
gptkbp:cancellation_reason
|
yes
|
gptkbp:character
|
gptkb:Zangief
|
gptkbp:character_design
|
muscular
|
gptkbp:character_type
|
gptkb:Hook
|
gptkbp:combo_potential
|
high
|
gptkbp:community
|
Banishing Flat
|
gptkbp:community_tier
|
high tier
|
gptkbp:damage
|
variable
|
gptkbp:economy
|
considered balanced
|
gptkbp:events
|
gptkb:none
|
gptkbp:fighting_style
|
gptkb:Wrestling
|
gptkbp:first_appearance
|
gptkb:Street_Fighter_II
|
gptkbp:fuselage_material
|
varies by version
|
gptkbp:game_mechanic
|
grappling mechanics
|
gptkbp:gameplay
|
gptkb:Street_Fighter_series
|
gptkbp:genre
|
gptkb:fighting_game
|
gptkbp:has_counter
|
projectiles
|
gptkbp:has_lore
|
wrestler background
|
https://www.w3.org/2000/01/rdf-schema#label
|
Zangief's Banishing Flat
|
gptkbp:impact
|
gptkb:significant
|
gptkbp:input_output
|
quarter-circle forward + punch
arcade stick or controller
|
gptkbp:input_timing
|
frame perfect
|
gptkbp:investment
|
high if missed
|
gptkbp:is_countered_by
|
jumping attacks
|
gptkbp:is_effective_against
|
situational
|
gptkbp:is_essential_for
|
high
|
gptkbp:latest_version
|
multiple versions
|
gptkbp:matchup
|
strong against zoning characters
|
gptkbp:movement
|
gptkb:Lariat
|
gptkbp:opponent
|
standing
|
gptkbp:origin
|
gptkb:Russia
|
gptkbp:popularity
|
high among players
|
gptkbp:range
|
close range
|
gptkbp:recovery_method
|
gptkb:medium
|
gptkbp:role
|
anti-air
|
gptkbp:strategy
|
use in grappling situations
|
gptkbp:tournament
|
frequently used
|
gptkbp:type
|
throw
|
gptkbp:usage
|
competitive play
|
gptkbp:used_by
|
gptkb:Zangief
|
gptkbp:visual_effects
|
impact effect
|
gptkbp:bfsParent
|
gptkb:Zangief
|
gptkbp:bfsLayer
|
5
|