Statements (57)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:developedBy |
Yuke's_Company
|
gptkbp:drawings |
RenderWare
|
gptkbp:features |
character customization
realistic physics multiplayer support |
gptkbp:firstPublished |
2005-11-11
2020-09-18 |
gptkbp:gameMechanics |
interactive environments
story mode submission holds online multiplayer environmental interactions signature moves reversals AI opponents tag team matches career mode create-a-wrestler match types season mode post-match celebrations custom championships universe mode dynamic commentary finishing moves hardcore matches ladder matches steel cage matches elimination chamber counters real-time physics grappling system money in the bank special referee matches royal rumble entrance customization custom_arenas |
gptkbp:gameplay |
gptkb:WWE_2K_Battlegrounds
WWE SmackDown! vs. Raw 2006 |
gptkbp:genre |
sports simulation
|
https://www.w3.org/2000/01/rdf-schema#label |
Yuke's Engine 7.0
|
gptkbp:language |
gptkb:C++
|
gptkbp:notableGames |
gptkb:WWE_2K_series
WWE All Stars WWE_SmackDown!_series |
gptkbp:playingStyle |
arcade-style
|
gptkbp:productionCompany |
discontinued
|
gptkbp:providesInformationOn |
gptkb:PlayStation_3
gptkb:PlayStation_2 gptkb:Xbox_360 Wii |
gptkbp:releaseYear |
2000
|
gptkbp:soundtrack |
Wwise
|
gptkbp:successor |
gptkb:Yuke's_Engine_8.0
|
gptkbp:targetAudience |
wrestling fans
|
gptkbp:usedIn |
gptkb:WWE_video_games
|