Wraith: The Oblivion 2nd Edition

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:tabletop_role-playing_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:World_of_Darkness
gptkbp:adaptation gptkb:comic_book
gptkb:video_game
gptkb:novel
gptkbp:artwork gptkb:Brian_Le_Blanc
gptkbp:character gptkb:mythological_figure
soul and death themes
gptkbp:cultural_impact cult following
influence on horror genre
influence on character development
influence on storytelling
influence on character arcs
influence on character relationships
influence on emotional storytelling
influence on narrative structure
influence on character motivations
influence on supernatural themes
influence on thematic depth
influence on thematic exploration
influence on world-building
influence on game design
influence on game mechanics
influence on player agency
influence on player experience
influence on existential themes
influence on dark fantasy
influence on collaborative storytelling
influence on role-playing mechanics
influence on horror RP Gs
influence on immersive gameplay
influence on moral ambiguity
influence on narrative choices
influence on narrative engagement
influence on player dynamics
influence on tabletop gaming community
influence on thematic resonance
gptkbp:focus the afterlife
gptkbp:game_length 3-6 hours
gptkbp:game_mechanics gptkb:Storyteller_System
gptkbp:genre gptkb:film
gptkbp:has_expansion gptkb:Wraith:_The_Oblivion
gptkbp:has_role gptkb:church
gptkbp:influenced gptkb:Monarch
gptkb:fish
gptkb:Werewolf:_The_Apocalypse
gptkbp:influenced_by gptkb:architect
gptkbp:inspired_by gptkb:mythological_figure
gptkbp:mechanics Passions
Arcanoi
Fetters
gptkbp:next_edition gptkb:1990
gptkbp:number_of_teams 2-6
gptkbp:publisher gptkb:White_Wolf_Publishing
gptkbp:related_to gptkb:World_of_Darkness
gptkbp:release_year gptkb:1994
gptkbp:sequel gptkb:Wraith:_The_Oblivion
gptkbp:setting gptkb:the_Shadowlands
gptkbp:target_audience mature players