Wraith: The Oblivion (2nd Edition)

GPTKB entity

Statements (46)
Predicate Object
gptkbp:instance_of gptkb:tabletop_games
gptkbp:adaptation gptkb:video_games
gptkb:comics
gptkb:novels
gptkbp:artwork gptkb:Brian_Le_Blanc
gptkbp:character_type wraiths
gptkbp:community role-playing game community
gptkbp:cultural_impact cult following
influence on horror genre
influence on storytelling in games
influence on game mechanics
influence on role-playing games
influence on character-driven narratives
influence on dark fantasy genre
influence on emotional engagement in games
influence on narrative complexity in games
influence on player agency in games
influence on themes of mortality
gptkbp:developer gptkb:White_Wolf_Publishing
gptkbp:expansion gptkb:Wraith:_The_Oblivion
gptkbp:focus themes of death and the afterlife
gptkbp:genre gptkb:horror
gptkbp:influenced tabletop RPG design
gptkbp:influenced_by White Wolf's World of Darkness
gptkbp:inspired_by gptkb:horror_films
gothic literature
gptkbp:mechanics character creation and storytelling
gptkbp:notable_feature the role of the Tempest
the concept of Passions and Fetters
the exploration of personal stories and tragedies
the interaction between wraiths and the living
the use of the Shadowlands
gptkbp:number_of_players 1 to 6
gptkbp:predecessor Wraith: The Oblivion (1st Edition)
gptkbp:publisher gptkb:White_Wolf_Publishing
gptkbp:related_to gptkb:Mage
gptkb:Changeling:_The_Dreaming
gptkb:vampires
gptkb:Werewolf:_The_Apocalypse
gptkbp:release_date gptkb:1994
gptkbp:setting gptkb:the_Shadowlands
gptkbp:successor Wraith: The Oblivion (1st Edition)
gptkbp:system gptkb:Storyteller_System
gptkbp:bfsParent gptkb:The_World_of_Darkness_RPG
gptkb:Wraith:_The_Oblivion_(5th_Edition)
gptkbp:bfsLayer 7