Statements (59)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:community |
modding community
fan projects source port projects |
gptkbp:developedBy |
id Software
|
gptkbp:drawings |
OpenGL
|
gptkbp:engineType |
proprietary
|
gptkbp:features |
2.5D graphics
|
gptkbp:firstPublished |
1992
|
gptkbp:gameMechanics |
level progression
weapon selection item pickups player health system enemy_AI |
gptkbp:genre |
first-person shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Wolfen engine
|
gptkbp:influenced |
Quake engine
Build engine Doom 3 engine |
gptkbp:influencedBy |
2D graphics engines
|
gptkbp:language |
C
|
gptkbp:legacy |
led to the creation of 3D engines
pioneered 3D gaming inspired_future_FPS_games |
gptkbp:notableFeature |
fast-paced gameplay
game physics boss battles game mechanics user interface sound effects storytelling elements character design environmental storytelling level editor art style cheat codes multiplayer support dynamic lighting cutscenes difficulty settings enemy variety weapon variety save system music score secret areas game world design enemy design enemy spawn system simple level design |
gptkbp:notableGames |
Wolfenstein 3D
Spear of Destiny |
gptkbp:platforms |
gptkb:MS-DOS
Mac OS Windows |
gptkbp:soundtrack |
Sound Blaster
|
gptkbp:successor |
Doom engine
|
gptkbp:supports |
texture mapping
sprite-based graphics |
gptkbp:usedIn |
Wolfenstein 3D
|