gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
|
gptkb:military_unit
|
gptkbp:composer
|
gptkb:George_Sanger
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Origin_Systems
|
gptkbp:director
|
gptkb:Mark_Mc_Donald
|
gptkbp:engine
|
gptkb:Privateer_engine
|
gptkbp:game_engine
|
gptkb:Origin's_Game_Engine
|
gptkbp:game_features
|
branching storylines
multiple endings
cutscenes
space combat missions
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
gptkb:aircraft
gptkb:weapon
mission planning
resource management
strategic planning
team coordination
combat tactics
pilot skills
environmental hazards
combat mechanics
rescue missions
character progression
stealth missions
mission debriefings
mission objectives
escort missions
tactical gameplay
ship customization
ship types
ship upgrades
enemy AI
enemy factions
narrative choices
mission variety
mission briefings
defensive missions
offensive missions
mission-based gameplay
pilot ranking system
pilot dialogue
pilot interactions
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
space combat simulation
|
gptkbp:influenced_by
|
gptkb:aircraft
gptkb:space_opera
gptkb:Author
|
gptkbp:main_character
|
gptkb:Christopher_Blair
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
space warfare
|
gptkbp:part_of
|
Wing Commander series
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
gptkb:1996
|
gptkbp:release_format
|
gptkb:video_game_series
|
gptkbp:release_platform
|
gptkb:PC
|
gptkbp:sequel
|
gptkb:Wing_Commander:_The_Secret_Missions_3
|
gptkbp:setting
|
gptkb:Terran_Confederation
|
gptkbp:target_audience
|
teenagers and adults
|
gptkbp:voice_actor
|
gptkb:John_Rhys-Davies
gptkb:Tom_Wilson
gptkb:Malcolm_Mc_Dowell
|