Statements (69)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Wrestling
|
gptkbp:associated_with |
gptkb:WWE_Superstars
WWE storylines |
gptkbp:broadcasts |
gptkb:WWE_Network
|
gptkbp:controversy |
some matches had disputed finishes
|
gptkbp:created_by |
WWE creative team
|
gptkbp:event_frequency |
rarely used after 2010
|
gptkbp:fan_engagement |
encouraged during matches
|
gptkbp:fan_favorite |
yes
|
gptkbp:fan_reception |
mixed
|
gptkbp:feature |
multiple competitors entering at timed intervals
|
gptkbp:final_match_date |
gptkb:No_Mercy_2008
|
gptkbp:first_match |
gptkb:Unforgiven_2008
|
gptkbp:historical_significance |
first of its kind in WWE
|
https://www.w3.org/2000/01/rdf-schema#label |
WWE Championship Scramble
|
gptkbp:influenced_by |
gptkb:Royal_Rumble
gptkb:battle |
gptkbp:inspiration |
other wrestling promotions
|
gptkbp:introduced_in |
gptkb:2008
|
gptkbp:legacy |
influenced future match types
|
gptkbp:match_duration |
20 minutes
|
gptkbp:match_statistics |
championship title change
decided by most falls |
gptkbp:match_type |
time-limited
scramble match |
gptkbp:matches_played |
alliances formed
strategic planning necessary betrayals occurred adaptability required crowd engagement important crowd reactions impactful individual skill highlighted last-minute strategies crucial last-minute victories possible momentum shifts frequently opportunistic behavior rewarded physical endurance tested psychological tactics used psychological warfare common quick eliminations possible quick thinking essential risk-taking encouraged strategic pinning required surprise entries possible surprise tactics employed teamwork sometimes beneficial timing crucial for success unpredictability a hallmark |
gptkbp:notable_match |
2008 No Mercy main event
2008 Unforgiven main event |
gptkbp:notable_participants |
gptkb:Chris_Jericho
gptkb:Randy_Orton gptkb:Kofi_Kingston gptkb:Jeff_Hardy gptkb:John_Cena |
gptkbp:part_of |
gptkb:WWE_Championship
|
gptkbp:participants |
gptkb:5
|
gptkbp:promoter |
gptkb:WWE
|
gptkbp:related_to |
gptkb:WWE_pay-per-view_events
|
gptkbp:replaced_by |
gptkb:Elimination_Chamber
|
gptkbp:rules |
last man standing wins
|
gptkbp:strategic_element |
timing of entries
|
gptkbp:used_in |
gptkb:WWE_Smack_Down
gptkb:2010 gptkb:Wrestling |
gptkbp:viewership |
high during initial events
|
gptkbp:winner_determined_by |
pinfall or submission
|
gptkbp:bfsParent |
gptkb:WWE_Championship
|
gptkbp:bfsLayer |
4
|