Vector Man 2

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities transforming into various forms
gptkbp:affects varied and engaging
gptkbp:art_style pixel art
gptkbp:character_design unique and colorful
gptkbp:controls simple and responsive
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Blue_Sky_Software
gptkbp:difficulty moderate
adjustable
gptkbp:enemy_types various robotic enemies
gptkbp:fan_base cult following
gptkbp:game_awards gptkb:none
gptkbp:game_engine proprietary engine
gptkbp:game_features boss battles
gptkbp:game_length approximately 6 hours
gptkbp:game_mechanics jumping and shooting
gptkbp:game_modes single-player
gptkbp:game_world diverse environments
gptkbp:gameplay 2 D side-scrolling
gptkbp:genre gptkb:platform_game
gptkbp:graphics 16-bit
https://www.w3.org/2000/01/rdf-schema#label Vector Man 2
gptkbp:in-game_currency gptkb:none
gptkbp:influenced_by classic platformers
gptkbp:influences platforming genre
gptkbp:inspired_by gptkb:environmental_themes
gptkbp:legacy influential in 2 D gaming.
gptkbp:level_design varied environments
gptkbp:main_character gptkb:Vector_Man
gptkbp:multiplayer no
gptkbp:music_composer gptkb:John_Baker
gptkbp:narrative environmental conservation
minimal story
gptkbp:platform gptkb:Sega_Genesis
gptkbp:players gptkb:Vector_Man
gptkbp:power_ups gptkb:collectibles
gptkbp:predecessor gptkb:Vector_Man
gptkbp:publisher gptkb:Sega
gptkbp:release_date gptkb:1996
gptkbp:release_format gptkb:cartridge
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:released gptkb:1996
gptkbp:remake gptkb:none
gptkbp:sequel gptkb:Vector_Man
gptkbp:setting post-apocalyptic Earth
gptkbp:successor gptkb:none
gptkbp:themes nature and technology
gptkbp:bfsParent gptkb:Vector_Man
gptkbp:bfsLayer 5