V. A. T. S. combat system

GPTKB entity

Statements (45)
Predicate Object
gptkbp:instance_of gptkb:combat_system
gptkbp:affects hit probability
gptkbp:allows turn-based targeting
gptkbp:can_be_used_with melee weapons
ranged weapons
gptkbp:developed_by gptkb:Bethesda_Game_Studios
gptkbp:enhances tactical gameplay
gptkbp:first_appearance gptkb:Fallout_3
gptkbp:has_limitations Action Points
https://www.w3.org/2000/01/rdf-schema#label V. A. T. S. combat system
gptkbp:influenced_by gptkb:role-playing_game
gptkbp:initiated_by AP (Action Points)
gptkbp:is_available_in gptkb:Fallout:_Tactics
gptkb:Fallout_Shelter
gptkb:Fallout_76
gptkb:Fallout_2
gptkb:Fallout_4
gptkb:Fallout:_Cascadia
gptkb:Fallout:_London
gptkb:Fallout:_Miami
gptkb:Fallout:_New_Vegas
gptkb:Fallout:_Brotherhood_of_Steel
gptkb:Fallout_1
gptkbp:is_considered a hallmark of the series
iconic feature of Fallout series
gptkbp:is_criticized_for removing real-time action
slowing down gameplay
gptkbp:is_displayed_in a cinematic sequence
gptkbp:is_enhanced_by gptkb:Perks
character builds
gptkbp:is_influenced_by player choices
gptkbp:is_part_of gptkb:game_mechanics
combat strategy
gptkbp:is_popular_in gptkb:gaming_community
gptkbp:is_related_to character stats
gptkbp:is_used_to strategize combat
target enemies
gptkbp:is_utilized_in Pv P (Player vs Player)
Pv E (Player vs Environment)
gptkbp:modifications player skills
gptkbp:provides pause during combat
gptkbp:targets specific body parts
gptkbp:used_in gptkb:Fallout_series
gptkbp:bfsParent gptkb:Fallout_3
gptkbp:bfsLayer 5