Statements (70)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:API
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:aircraft
|
gptkbp:allows |
custom scripting
game object manipulation |
gptkbp:contains |
input handling functions
|
gptkbp:enables |
event handling
multiplayer functionality |
gptkbp:facilitates |
physics interactions
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity Scripting API
|
gptkbp:includes |
UI elements
scripting reference Mono Behaviour class Unity Editor namespace |
gptkbp:is_available_in |
gptkb:Unity_Hub
|
gptkbp:is_compatible_with |
various platforms
|
gptkbp:is_documented_in |
Unity Manual
|
gptkbp:is_enhanced_by |
third-party plugins
asset store assets |
gptkbp:is_essential_for |
game logic implementation
|
gptkbp:is_integrated_with |
gptkb:Visual_Studio
gptkb:Jet_Brains_Rider |
gptkbp:is_maintained_by |
gptkb:Unity_Technologies
|
gptkbp:is_part_of |
gptkb:engine
Unity ecosystem |
gptkbp:is_referenced_in |
Unity Learn
|
gptkbp:is_supported_by |
community forums
online courses tutorial videos |
gptkbp:is_used_for |
data visualization
user interface design pathfinding AI development lighting effects interactive storytelling level design virtual reality development character animations camera control augmented reality development serious games PC game development console game development mobile game development sound management game mechanics implementation scripting events environment simulations gamification projects |
gptkbp:is_used_in |
film production
game development educational tools interactive simulations game prototyping training applications architectural visualizations |
gptkbp:is_utilized_in |
large studios
indie developers |
gptkbp:offers |
animation control
|
gptkbp:provides |
gptkb:benchmark
documentation for developers networking capabilities access to Unity engine features asset management functions |
gptkbp:supports |
C# programming language
coroutines custom shaders asset bundles 2 D and 3 D development |
gptkbp:updates |
new Unity versions
|