gptkbp:instance_of
|
gptkb:Company
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:Unity_2019.4
|
gptkbp:allows
|
dynamic content loading
|
gptkbp:bomb_load
|
Asset Bundle. Unload
Asset Bundle. Load From File Async
|
gptkbp:can_be
|
gptkb:Model
audio files
textures
prefabs
|
gptkbp:can_be_used_with
|
third-party assets
Asset Bundle. Load From File
|
gptkbp:can_create
|
specific scenes
Build Pipeline
custom asset pipelines
modular game architectures
specific UI elements
specific game objects
|
gptkbp:constructed_in
|
gptkb:PC
gptkb:CEO
gptkb:operating_system
gptkb:website
consoles
|
gptkbp:enables
|
content updates
|
gptkbp:enhances
|
load times
user experience
|
gptkbp:facilitates
|
collaboration among teams
|
gptkbp:features
|
gptkb:Unity_3_D
|
gptkbp:has_version
|
version control systems
|
https://www.w3.org/2000/01/rdf-schema#label
|
Unity Asset Bundles
|
gptkbp:improves
|
game performance
|
gptkbp:is_compatible_with
|
gptkb:Unity_Editor
|
gptkbp:is_implemented_in
|
asset streaming
|
gptkbp:is_integrated_with
|
CI/ CD pipelines
|
gptkbp:is_often_used_in
|
gptkb:mobile_application
multiplayer games
|
gptkbp:is_optimized_for
|
memory usage
|
gptkbp:is_part_of
|
Unity's asset pipeline
|
gptkbp:is_supported_by
|
Unity documentation
|
gptkbp:is_tested_for
|
gptkb:Unity_Test_Framework
|
gptkbp:is_used_for
|
gptkb:downloadable_content
localization
|
gptkbp:is_utilized_in
|
gptkb:video_game
|
gptkbp:managed_by
|
Unity Asset Database
|
gptkbp:manager
|
game updates
asset dependencies
large assets
|
gptkbp:reduces
|
initial download size
|
gptkbp:requires
|
Asset Bundle Manifest
|
gptkbp:security_features
|
encryption methods
|
gptkbp:storage
|
gptkb:Cloud_Computing_Service
|
gptkbp:supports
|
gptkb:multiple_platforms
live operations
addressable assets
|
gptkbp:technique
|
asset delivery
|
gptkbp:used_in
|
gptkb:engine
|