Trigun: The Game

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Trigun
gptkbp:art_style anime-inspired
stylized
gptkbp:awards gptkb:none
gptkbp:based_on Trigun anime
gptkbp:character_customization limited
gptkbp:character_relationships gptkb:launch_complex
gptkbp:combat_system beat 'em up
gptkbp:community small
gptkbp:community_support limited
gptkbp:composer gptkb:Yasunori_Mitsuda
gptkbp:controls standard joystick
gptkbp:critical_reception mixed reviews
gptkbp:developed_by gptkb:Taito
gptkbp:difficulty gptkb:tank
gptkbp:enemy varied
gptkbp:environment desert landscapes
gptkbp:fan_base anime fans
gptkbp:game_engine proprietary
2 D sprite engine
gptkbp:game_features boss battles
gptkbp:game_length approximately 5 hours
gptkbp:game_modes single-player
gptkbp:game_replayability low
gptkbp:genre gptkb:musical
gptkbp:graphics 2 D graphics
gptkbp:has_ability shooting
gptkbp:has_lore based on anime lore
gptkbp:in-game_currency gptkb:none
gptkbp:in-game_items gptkb:weapon
gptkbp:influenced_by spaghetti westerns
gptkbp:influences Western films
gptkbp:inspired_by gptkb:anime
gptkbp:language gptkb:Japanese
gptkbp:level linear
gptkbp:main_character gptkb:Vash_the_Stampede
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style episodic
follows Vash's adventures
light-hearted and serious themes
gptkbp:number_of_teams minimal
side-scrolling
Vash
gptkbp:platform gptkb:video_game
gptkbp:power_ups gptkb:stock_market_index
gptkbp:publisher gptkb:Taito_Corporation
gptkbp:release_date 1998-07-01
gptkbp:release_format retail
gptkbp:release_region gptkb:Japan
gptkbp:release_year gptkb:1998
gptkbp:released gptkb:Play_Station
gptkbp:sequel gptkb:none
gptkbp:setting post-apocalyptic world
gptkbp:sound gptkb:standard
gptkbp:themes redemption
gptkbp:unlockable_content gptkb:character
gptkbp:updates gptkb:none
gptkbp:voice_actor Japanese voice actors