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Touch-and-Go (TAG)
URI:
https://gptkb.org/entity/Touch-and-Go_%28TAG%29
GPTKB entity
Statements (55)
Predicate
Object
gptkbp:instance_of
gptkb:video_games
gptkbp:art_style
2 D graphics
gptkbp:availability
Arcade cabinets
gptkbp:challenges
Timed levels
gptkbp:character_customization
gptkb:Limited
gptkbp:characters
gptkb:Various
gptkbp:community_events
Tournaments
gptkbp:community_support
Active
gptkbp:controls
gptkb:joystick
gptkbp:design
gptkb:Yoshiki_Okamoto
gptkbp:developed_by
gptkb:Taito_Corporation
gptkbp:difficulty
gptkb:medium
gptkbp:environment
Urban
gptkbp:game_awards
gptkb:N/_A
gptkbp:game_community
Dedicated fanbase
gptkbp:game_engine
gptkb:Custom_engine
gptkbp:game_features
Power-ups
gptkbp:game_length
Short
gptkbp:game_mechanic
Touch control
gptkbp:game_mode
Single-player
gptkbp:game_replayability
gptkb:High
gptkbp:game_updates
Occasional
gptkbp:genre
gptkb:action
gptkbp:has_achievements
Score-based
gptkbp:has_lore
gptkb:N/_A
gptkbp:has_reception
Positive
https://www.w3.org/2000/01/rdf-schema#label
Touch-and-Go (TAG)
gptkbp:in-game_currency
Points
gptkbp:influence
Arcade culture
gptkbp:influenced_by
gptkb:Pac-Man
gptkbp:influenced_games
gptkb:Space_Invaders
gptkbp:inspired_by
Real-life touch-and-go operations
gptkbp:legacy
Influenced future arcade games
gptkbp:level_design
Maze-like
gptkbp:mechanics
Arcade-style
gptkbp:merchandising
gptkb:N/_A
gptkbp:multiplayer
No
gptkbp:narrative
Minimal
gptkbp:number_of_players
gptkb:1
gptkbp:objective
Collect items
gptkbp:platform
gptkb:Arcade
gptkbp:publisher
gptkb:Taito_Corporation
gptkbp:release_date
gptkb:1985
gptkbp:release_region
gptkb:Japan
gptkbp:remake
gptkb:N/_A
gptkbp:sequel
gptkb:N/_A
gptkbp:setting
Futuristic city
gptkbp:soundtrack
gptkb:Chiptune
gptkbp:strategy
Quick reflexes
gptkbp:style_of_play
Fast-paced
gptkbp:successor
gptkb:N/_A
gptkbp:target_audience
Casual gamers
gptkbp:user_interface
gptkb:HUD
gptkbp:bfsParent
gptkb:NASA's_asteroid_sample_return_mission
gptkbp:bfsLayer
6