Tomb Raider: The Prophecy

GPTKB entity

Statements (83)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Lara_Croft
gptkb:Tomb_Raider
gptkbp:art_style 3 D graphics
gptkbp:character gptkb:Kurtis_Trent
gptkbp:character_appearance gptkb:Lara_Croft
Tomb Raider series style
gptkbp:controls 2 D controls
gptkbp:critical_reception mixed reviews
gptkbp:developer Core Design
gptkbp:difficulty varied
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_features gptkb:architect
gptkb:weapon
gptkb:healthcare_organization
gptkb:spacecraft
gptkb:Detective
gptkb:Actor
gptkb:operating_system
gptkb:video_game
gptkb:museum
tutorials
interactive environments
upgrades
boss battles
dynamic environments
items
visual storytelling
character interactions
combat mechanics
environmental storytelling
side quests
dynamic weather
level design
realistic physics
interactive objects
character progression
hidden items
dynamic lighting
inventory system
environmental puzzles
hidden areas
cutscenes
difficulty settings
story-driven missions
enemy variety
enemy AI
stealth elements
exploration mechanics
enemy encounters
narrative choices
secret areas
time-based challenges
save points
cutscene direction
gptkbp:game_length approximately 10 hours
gptkbp:gameplay combat
platforming
puzzle-solving
gptkbp:genre action-adventure
gptkbp:influences gptkb:archaeological_site
gptkb:mythological_figure
adventure films
exploration games
gptkbp:main_character gptkb:Lara_Croft
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style gptkb:mythological_figure
gptkbp:platform gptkb:Game_Boy_Advance
gptkbp:publisher gptkb:Eidos_Interactive
gptkbp:release_date November 2000
2000-11-17
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:release_year gptkb:2000
gptkbp:sequel gptkb:Tomb_Raider:_The_Angel_of_Darkness
gptkbp:series gptkb:Tomb_Raider
gptkbp:setting mythical locations
gptkbp:soundtrack gptkb:musical
gptkbp:viewpoint third-person
gptkbp:voice_actor gptkb:Lara_Croft
gptkb:Kurtis_Trent