gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Tomb_of_Qualopec
gptkb:Tomb_Raider_Chronicles
gptkb:Crystal_Engine
gptkb:Tomb_Raider:_The_Collection
gptkb:Tomb_Raider:_The_Collection_Remastered
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gptkbp:awards
|
Best Action Adventure Game
|
gptkbp:composer
|
gptkb:Brian_D'_Oliveira
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
|
gptkb:Eidos-Montreal
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gptkbp:director
|
Benoit Godde
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gptkbp:dlc
|
gptkb:The_Forge
gptkb:The_Nightmare
The Pillar
The Price of Survival
|
gptkbp:engine
|
gptkb:Foundation_Engine
|
gptkbp:game_features
|
gptkb:spacecraft
boss battles
environmental hazards
environmental storytelling
character customization
open world
side quests
day-night cycle
dynamic weather system
underwater exploration
crafting system
environmental puzzles
skill trees
AI companions
exploration rewards
upgradable weapons
hidden collectibles
fast travel
vehicle traversal
NPC interactions
dynamic combat system
stealth mechanics
climbing mechanics
dynamic enemy AI
tomb raiding
|
gptkbp:game_length
|
15-20 hours
|
gptkbp:game_mechanics
|
gptkb:Daniel_Chayer-Bisson
gptkb:Jason_Dozois
combat
puzzle-solving
stealth
|
gptkbp:genre
|
action-adventure
|
gptkbp:has_sequel
|
gptkb:Rise_of_the_Tomb_Raider
|
gptkbp:influences
|
gptkb:Aztec_mythology
gptkb:archaeological_site
gptkb:deity
adventure films
|
gptkbp:main_character
|
gptkb:Lara_Croft
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_theme
|
gptkb:spacecraft
gptkb:survival
gptkb:Saint
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:public_square
|
gptkbp:release_date
|
September 14, 2018
|
gptkbp:release_platform
|
Nintendo Switch (later)
|
gptkbp:sequel
|
gptkb:Tomb_Raider_(2013)
|
gptkbp:series
|
gptkb:Tomb_Raider
|
gptkbp:setting
|
gptkb:Mesoamerica
gptkb:Peru
|
gptkbp:voice_actor
|
gptkb:Camilla_Luddington
|
gptkbp:writer
|
gptkb:Graham_Mc_Tavish
|