Statements (67)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:ai |
features advanced AI for enemy units
|
gptkbp:art_style |
3 D graphics
|
gptkbp:base |
attracted a large player base upon release
|
gptkbp:community |
has an active modding community
|
gptkbp:community_events |
hosts community events and tournaments
|
gptkbp:compatibility |
compatible with Windows 7 and later versions
|
gptkbp:content |
contains various missions and objectives
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Electronic_Arts_Los_Angeles
|
gptkbp:difficulty |
offers multiple difficulty settings
|
gptkbp:economy |
aims for balanced gameplay between factions
includes a resource collection system |
gptkbp:engine |
gptkb:SAGE_engine
|
gptkbp:expansion |
no official expansions released
|
gptkbp:faction |
GDI and Nod factions
|
gptkbp:fan_base |
has a dedicated fan base
|
gptkbp:game_awards |
nominated for several gaming awards
|
gptkbp:game_community |
has forums and discussion boards
|
gptkbp:game_design |
designed for both casual and hardcore players
|
gptkbp:game_features |
features cutscenes and story progression
|
gptkbp:game_length |
approximately 10-15 hours for campaign
|
gptkbp:game_modes |
single-player and multiplayer modes
supports skirmish mode |
gptkbp:game_replayability |
offers replayability through different strategies
|
gptkbp:game_updates |
received community-driven updates
|
gptkbp:gameplay |
real-time strategy mechanics
|
gptkbp:genre |
real-time strategy
|
gptkbp:graphics |
features improved graphics over previous titles
|
gptkbp:has_achievements |
includes achievements for players to unlock
|
gptkbp:has_gameplay_element |
includes base building and resource management
|
gptkbp:has_lore |
expands on the lore of the Tiberium universe
|
gptkbp:has_units |
includes various military units
|
https://www.w3.org/2000/01/rdf-schema#label |
Tiberian Twilight
|
gptkbp:human_interaction |
features a user-friendly interface
|
gptkbp:influence |
influenced future real-time strategy games
|
gptkbp:influences |
influenced by previous Command & Conquer games
|
gptkbp:legacy |
part of the Command & Conquer franchise.
part of the Command & Conquer legacy |
gptkbp:map |
includes a map editor
|
gptkbp:metacritic_score |
66/100
|
gptkbp:mod_support |
supports user-created mods
|
gptkbp:multiplayer |
supports online multiplayer
|
gptkbp:narrative |
concludes the Tiberium saga
|
gptkbp:narrative_focus |
focuses on the conflict between GDI and Nod
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:predecessor |
gptkb:Command_&_Conquer:_Generals
|
gptkbp:publisher |
gptkb:Electronic_Arts
|
gptkbp:release_date |
March 24, 2007
|
gptkbp:release_platform |
released on PC
|
gptkbp:release_region |
released worldwide
|
gptkbp:reviews |
reviewed by various gaming publications
|
gptkbp:series |
gptkb:Command_&_Conquer
|
gptkbp:setting |
gptkb:Tiberium_universe
|
gptkbp:single_player |
features a single-player campaign
|
gptkbp:sound |
includes sound effects and voiceovers
|
gptkbp:soundtrack |
composed by Dan Gardopée
|
gptkbp:strategy |
requires strategic planning and tactics
|
gptkbp:successor |
gptkb:Command_&_Conquer_4:_Tiberian_Twilight
|
gptkbp:system_requirements |
requires Windows XP or Vista
|
gptkbp:tutorials |
offers a tutorial for new players
|
gptkbp:updates |
received several patches post-launch
|
gptkbp:voice_acting |
features voice acting from various actors
|
gptkbp:bfsParent |
gptkb:Tiberium
gptkb:Tiberian_universe gptkb:Tiberium_universe |
gptkbp:bfsLayer |
7
|