The Wheel of Time: The Board Game -A Memory of Light
GPTKB entity
Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:The_Wheel_of_Time_board_game
gptkb:The_Wheel_of_Time:_The_Board_Game |
gptkbp:artwork |
gptkb:Sam_Lamont
|
gptkbp:based_on |
A Memory of Light novel
|
gptkbp:designed_by |
gptkb:Kevin_Wilson
|
gptkbp:game_components |
gptkb:video_game
tokens game board event cards character cards |
gptkbp:game_features |
gptkb:musician
gptkb:book decision-making dynamic challenges resource allocation strategic planning team coordination dynamic gameplay strategic alliances strategic depth player interaction tactical planning immersive storytelling narrative elements character progression character abilities collaborative gameplay thematic storytelling high replayability thematic gameplay strategic choices event-driven gameplay collaborative strategy goal-oriented gameplay |
gptkbp:game_length |
120 minutes
|
gptkbp:game_mechanics |
gptkb:Kevin_Wilson
cooperative play |
gptkbp:game_type |
gptkb:board_game
|
gptkbp:genre |
gptkb:battle
|
gptkbp:has_expansion |
gptkb:The_Wheel_of_Time:_The_Board_Game
|
gptkbp:inspired_by |
Robert Jordan's The Wheel of Time series
|
gptkbp:mechanics |
resource management
team-based play scenario-based gameplay action selection variable player powers cooperative strategy |
gptkbp:number_of_teams |
2-6
|
gptkbp:objective |
defeat the Dark One
|
gptkbp:part_of |
gptkb:The_Wheel_of_Time_franchise
|
gptkbp:published_by |
gptkb:Fantasy_Flight_Games
|
gptkbp:release_date |
gptkb:2015
|
gptkbp:setting |
gptkb:The_Wheel_of_Time_universe
|
gptkbp:target_audience |
adults
teens |
gptkbp:theme |
gptkb:Magic:_The_Gathering_set
|