gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Source_2_Engine
|
gptkbp:awards
|
nominated for multiple awards
Best VR Game 2020
|
gptkbp:based_on
|
gptkb:The_Walking_Dead_franchise
|
gptkbp:character_customization
|
gptkb:stock_market_index
|
gptkbp:character_development
|
dynamic
|
gptkbp:community_events
|
held regularly
|
gptkbp:community_support
|
active
|
gptkbp:conservation_status
|
present
|
gptkbp:constructed_in
|
gptkb:battle
|
gptkbp:demonym
|
varied
|
gptkbp:developed_by
|
gptkb:Skydance_Interactive
|
gptkbp:difficulty
|
scalable
|
gptkbp:engine
|
gptkb:Unreal_Engine_4
|
gptkbp:environment
|
open world
|
gptkbp:fan_base
|
dedicated
|
gptkbp:feedback
|
considered in updates
|
gptkbp:fighting_style
|
adjustable
melee and ranged
|
gptkbp:game_engine
|
gptkb:engine
|
gptkbp:game_features
|
VR immersion
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
realistic physics
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_world
|
detailed
|
gptkbp:genre
|
survival horror
|
gptkbp:has_lore
|
rich
|
gptkbp:in-game_currency
|
supplies
|
gptkbp:influences
|
survival horror genre
|
gptkbp:mod_support
|
limited
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:survival
interactive storytelling
|
gptkbp:number_of_teams
|
gptkb:The_Tourist
first-person
impact story
|
gptkbp:performance
|
high
|
gptkbp:platform
|
gptkb:Oculus_Quest
gptkb:Play_Station_VR
PCVR
|
gptkbp:published_by
|
gptkb:Skybound_Entertainment
|
gptkbp:puzzles
|
gptkb:battle
|
gptkbp:release_date
|
January 23, 2020
|
gptkbp:release_platform
|
multiple VR platforms
|
gptkbp:release_year
|
gptkb:2020
|
gptkbp:sequel
|
gptkb:The_Walking_Dead:_Saints_&_Sinners_-Chapter_2
|
gptkbp:setting
|
gptkb:New_Orleans
|
gptkbp:sound
|
immersive
|
gptkbp:soundtrack
|
original music
|
gptkbp:stealth_features
|
gptkb:battle
|
gptkbp:updates
|
frequent
DL Cs available
|
gptkbp:user_reviews
|
generally positive
|
gptkbp:voice_actor
|
gptkb:battle
|