gptkbp:instance_of
|
gptkb:DJ
|
gptkbp:art_style
|
Realistic
|
gptkbp:audience
|
Positive fan response
|
gptkbp:awards
|
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:D._I._C._E._Award_for_Outstanding_Achievement_in_Story
|
gptkbp:composer
|
gptkb:Gustavo_Santaolalla
|
gptkbp:critical_reception
|
Highly acclaimed
|
gptkbp:developed_by
|
gptkb:Naughty_Dog
|
gptkbp:fan_base
|
Dedicated community
|
gptkbp:features
|
gptkb:Character_development
Puzzle-solving
Crafting system
|
gptkbp:game_engine
|
Naughty Dog Game Engine
|
gptkbp:game_mechanics
|
gptkb:Exploration
gptkb:Combat
Stealth
|
gptkbp:genre
|
Action-adventure
|
gptkbp:in-game_items
|
gptkb:weapon
Crafting materials
Health kits
|
gptkbp:influenced_by
|
gptkb:literary_work
Film and television
Video game culture
Survival horror games
|
gptkbp:length
|
Approximately 2-3 hours
|
gptkbp:location
|
gptkb:Boston
gptkb:California
gptkb:Salt_Lake_City
gptkb:Seattle
gptkb:University_of_Utah
|
gptkbp:main_character
|
gptkb:Ellie
|
gptkbp:merchandise
|
gptkb:item
Action figures
Art books
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Non-linear storytelling
Ellie's backstory
|
gptkbp:platform
|
gptkb:Play_Station_4
|
gptkbp:published_by
|
gptkb:Sony_Interactive_Entertainment
|
gptkbp:release_date
|
February 14, 2014
|
gptkbp:sequel
|
gptkb:The_Last_of_Us
|
gptkbp:setting
|
Post-apocalyptic United States
|
gptkbp:themes
|
gptkb:Loss
gptkb:Love
gptkb:Survival
|
gptkbp:voice_actor
|
gptkb:Yara_Shahidi
gptkb:Ashley_M._Johnson
|
gptkbp:bfsParent
|
gptkb:The_Last_of_Us_Part_II
|
gptkbp:bfsLayer
|
3
|