The Last of Us Part II: Factions

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:developed_by gptkb:Naughty_Dog
gptkbp:engine Naughty Dog Game Engine
gptkbp:features character customization
day-night cycle
dynamic weather
team-based gameplay
crafting system
stealth mechanics
Pv P modes
gptkbp:gameplay third-person shooter
gptkbp:genre action-adventure
gptkbp:has gptkb:battle_pass_system
gptkb:seasonal_events
gptkb:Actor
gptkb:soundtrack
updates
clan system
community feedback
bug fixes
community challenges
cooperative gameplay
new maps
new skins
new weapons
new abilities
social features
new achievements
new challenges
leaderboards
clan battles
matchmaking
competitive gameplay
free-for-all
skill trees
post-launch support
team deathmatch
spectator mode
player progression
game modes
lobby system
capture the flag
new modes
loadouts
objective-based modes
gptkbp:includes gptkb:new_characters
returning characters
gptkbp:influenced_by gptkb:The_Last_of_Us_Part_I
gptkbp:inspired_by real-world events
gptkbp:multiplayer gptkb:theorem
gptkbp:narrative_style gptkb:survival
gptkbp:part_of gptkb:The_Last_of_Us_franchise
gptkbp:platform gptkb:Play_Station_4
gptkbp:published_by gptkb:Sony_Interactive_Entertainment
gptkbp:release_date gptkb:2020
gptkbp:released_in gptkb:2019
gptkbp:set_in gptkb:Seattle
post-apocalyptic world
gptkbp:supports gptkb:microtransactions
gptkbp:bfsParent gptkb:Choice_Video_Game
gptkbp:bfsLayer 3