The Last of Us (The End)

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Halo:_ODST_soundtrack
gptkbp:art_style realistic
gptkbp:awards gptkb:award
gptkb:Golden_Joystick_Awards
gptkb:Game_of_the_Year
gptkbp:character_development strong
gptkbp:character_relationships gptkb:launch_complex
gptkbp:combat_system realistic
gptkbp:community active
gptkbp:composer gptkb:Gustavo_Santaolalla
gptkbp:critical_reception acclaimed
gptkbp:cultural_impact gptkb:significant
gptkbp:developed_by gptkb:Naughty_Dog
gptkbp:difficulty adjustable
gptkbp:environment detailed
gptkbp:fan_base dedicated
gptkbp:first_released gptkb:2013
gptkbp:game_engine Naughty Dog Engine
gptkbp:game_length approximately 15 hours
gptkbp:game_mechanics combat
stealth
gptkbp:game_world open-ended
gptkbp:genre action-adventure
https://www.w3.org/2000/01/rdf-schema#label The Last of Us (The End)
gptkbp:impact high
gptkbp:influenced_by gptkb:The_Road_(novel)
post-apocalyptic fiction
survival horror genre
video game industry trends
28 Days Later (film)
gptkbp:main_character gptkb:Joel
gptkb:Ellie
gptkbp:merchandise gptkb:television_series
gptkb:comic_book
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style linear
character-driven
gptkbp:narrative_theme gptkb:loss
gptkb:survival
love
gptkbp:number_of_teams third-person
meaningful
gptkbp:platform gptkb:Play_Station_3
gptkbp:published_by gptkb:film_production_company
gptkbp:puzzles integrated
gptkbp:release_date June 14, 2013
gptkbp:remastered gptkb:The_Last_of_Us_Remastered
July 29, 2014
gptkbp:sales over 17 million copies
gptkbp:sequel gptkb:The_Last_of_Us_Part_II
gptkbp:setting natural landscapes
urban environments
rural environments
abandoned cities
post-apocalyptic United States
infected zones
gptkbp:updates frequent
gptkbp:voice_actor gptkb:Troy_Baker
gptkb:Ashley_M._Johnson