gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
grindhouse
|
gptkbp:character
|
gptkb:Papa_Caesar
gptkb:Gordon_Freeman
gptkb:Cynthia
gptkb:Agent_G
gptkb:Detective_Washington
|
gptkbp:developer
|
gptkb:Headstrong_Games
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_3
|
gptkbp:game_features
|
gptkb:musician
gptkb:power-ups
gptkb:Actor
cutting-edge technology
interactive environments
boss battles
environmental hazards
achievements
realistic physics
local co-op
unlockable content
multiple endings
hidden items
survival mode
online leaderboards
cutscenes
customizable weapons
score system
time attack mode
character upgrades
varied level design
enemy AI
varied enemy types
bonus levels
dynamic difficulty
detailed graphics
|
gptkbp:gameplay
|
light gun shooter
|
gptkbp:genre
|
rail shooter
|
gptkbp:influences
|
gptkb:film
B-movies
grindhouse films
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
gptkb:collaboration
competitive
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:platform
|
gptkb:Wii
|
gptkbp:publisher
|
gptkb:Sega
|
gptkbp:rating
|
M for Mature
|
gptkbp:release_date
|
February 10, 2009
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
gptkb:The_House_of_the_Dead:_Overkill_Extended_Cut
|
gptkbp:series
|
gptkb:The_House_of_the_Dead
|
gptkbp:setting
|
post-apocalyptic
|
gptkbp:soundtrack
|
original music
|
gptkbp:bfsParent
|
gptkb:The_House_of_the_Dead:_Overkill_Soundtrack
|
gptkbp:bfsLayer
|
5
|