Statements (74)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:missions
|
gptkbp:can_be_replayed |
after completion
|
gptkbp:completed |
gptkb:Franklin_Clinton
a specific timeframe |
gptkbp:consequences |
stock market changes
|
gptkbp:features |
multiple approaches
|
https://www.w3.org/2000/01/rdf-schema#label |
The Hotel Assassination
|
gptkbp:involves |
gptkb:Lester_Crest
stealth elements planning the hit |
gptkbp:is_a |
assassination mission
|
gptkbp:is_a_critical_mission |
in the game
|
gptkbp:is_a_task_for |
the player
|
gptkbp:is_associated_with |
high stakes
|
gptkbp:is_characterized_by |
high tension
|
gptkbp:is_designed_for |
tactical gameplay
|
gptkbp:is_influenced_by |
player choices
|
gptkbp:is_known_for |
strategic planning
|
gptkbp:is_linked_to |
gptkb:character_development
|
gptkbp:is_part_of |
the storyline
assassination contracts the assassination missions |
gptkbp:is_set_in |
a hotel
|
gptkbp:mission |
is often discussed in forums
is a fan favorite is a highlight of the game is a test of skill is a key part of the game experience is a part of the game's challenges is a significant plot point is part of a larger narrative is a part of the game's lore has multiple outcomes is part of the main storyline is known for its complexity requires stealth can be approached differently has strategic elements affects the game's economy can affect other missions can be influenced by player actions involves planning and execution is a critical gameplay element is a defining moment in the game is a fan-favorite assassination task is a key gameplay feature is a memorable experience is a part of the game's design is a part of the game's mechanics is a part of the game's narrative. is a part of the game's objectives is a part of the player's journey is a part of the player's objectives is a part of the player's strategy is a pivotal moment in the game is a showcase of game mechanics is a significant gameplay moment is a strategic assassination task is a strategic challenge is a unique gameplay experience is designed for immersive gameplay is known for its narrative depth is often replayed for fun is replayable for different strategies is set in a fictional universe the player must eliminate a target |
gptkbp:mission_type |
single-player
|
gptkbp:part_of |
gptkb:Grand_Theft_Auto_V
|
gptkbp:requires |
gptkb:Assassin
timing |
gptkbp:takes_place_in |
gptkb:Los_Santos
|
gptkbp:targets |
Blaine County's mayor
|
gptkbp:bfsParent |
gptkb:Franklin_Clinton
|
gptkbp:bfsLayer |
5
|