The Great Underground Empire
GPTKB entity
Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:fictional_universe
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Zork
|
gptkbp:created_by |
gptkb:Infocom
|
gptkbp:features |
text-based gameplay
|
gptkbp:first_appearance |
gptkb:Zork
|
gptkbp:genre |
gptkb:hospital
|
gptkbp:has_team |
gptkb:spacecraft
gptkb:book gptkb:battle decision making risk management time management inventory management resource allocation resource management skill development character choices combat puzzle solving moral dilemmas tactical planning environmental storytelling consequences of actions text input player agency quest completion story progression turn-based actions dynamic storytelling item collection dialogue choices world building exploration rewards map exploration narrative choices character interaction clue gathering environment interaction player-driven narrative narrative branching |
gptkbp:has_theme |
gptkb:musical
gptkb:spacecraft gptkb:Detective gptkb:Magic:_The_Gathering_set |
https://www.w3.org/2000/01/rdf-schema#label |
The Great Underground Empire
|
gptkbp:influenced |
video game design
|
gptkbp:influenced_by |
puzzle games
|
gptkbp:inspired |
modern adventure games
|
gptkbp:language |
English
|
gptkbp:notable_character |
gptkb:Gandalf
gptkb:Monarch gptkb:The_Thief |
gptkbp:part_of |
gptkb:Zork_series
|
gptkbp:platform |
gptkb:PC
|
gptkbp:predecessor |
gptkb:cave
|
gptkbp:released |
gptkb:1980
|
gptkbp:setting |
underground
|
gptkbp:successor |
gptkb:Zork_II
|