The Great Escape: The Video Game
GPTKB entity
Statements (76)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
3 D graphics
|
gptkbp:awards |
nominated for Best Game
|
gptkbp:based_on |
The Great Escape (film)
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Psygnosis
|
gptkbp:game_engine |
Proprietary engine
|
gptkbp:game_features |
gptkb:spacecraft
gptkb:rocket gptkb:museum gptkb:currency interactive environments resource management puzzle-solving player choices historical accuracy environmental storytelling character customization environmental interaction open world side quests escape plans vehicle usage dynamic weather system character backstories character progression team-based objectives immersive gameplay crafting system environmental puzzles skill trees stealth gameplay hidden areas cutscenes AI companions base building dialogue choices enemy AI character relationships enemy factions stealth mechanics time-based challenges stealth takedowns character skills dynamic storylines mission-based objectives dynamic NP Cs enemy patrols enemy disguises |
gptkbp:game_length |
10-15 hours
|
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
action-adventure
|
gptkbp:influences |
The Great Escape (film)
|
gptkbp:main_character |
gptkb:Captain_Virgil_Hilts
gptkb:Group_Captain_Ramsey gptkb:Lieutenant_Bob_Hendley gptkb:Major_John_Mc_Elroy gptkb:Flight_Lieutenant_Dickie_Fraser |
gptkbp:multiplayer |
competitive play
cooperative play |
gptkbp:narrative_style |
prison escape
|
gptkbp:platform |
gptkb:PC
gptkb:Play_Station_2 gptkb:Xbox |
gptkbp:publisher |
gptkb:Psygnosis
|
gptkbp:rating |
T for Teen
|
gptkbp:release_date |
gptkb:2003
|
gptkbp:release_platform |
gptkb:Play_Station_2
gptkb:Xbox gptkb:operating_system |
gptkbp:sequel |
gptkb:The_Great_Escape:_The_Video_Game_2
|
gptkbp:setting |
gptkb:World_War_II
|
gptkbp:soundtrack |
gptkb:musical
|
gptkbp:bfsParent |
gptkb:The_Great_Escape
|
gptkbp:bfsLayer |
4
|