The Ghost in the Shell: The Human Algorithm
GPTKB entity
Statements (80)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:manga
gptkb:film |
gptkbp:adapted_into |
gptkb:anime
|
gptkbp:based_on |
gptkb:Ghost_in_the_Shell_franchise
|
gptkbp:based_on_work |
Masamune Shirow's manga
|
gptkbp:cinematography_by |
gptkb:Yoshimichi_Kameda
|
gptkbp:country |
gptkb:Japan
|
gptkbp:created_by |
gptkb:Masamune_Shirow
|
gptkbp:directed_by |
gptkb:Shukou_Murase
|
gptkbp:edited_by |
gptkb:Yoshinori_Murakami
|
gptkbp:features |
gptkb:Major_Motoko_Kusanagi
|
gptkbp:features_character |
gptkb:Aramaki
gptkb:Major_Motoko_Kusanagi gptkb:Batou gptkb:Togusa |
gptkbp:follows |
gptkb:Ghost_in_the_Shell:_SAC_2045
The Ghost in the Shell series |
gptkbp:follows_character |
Cybernetic enhancements and AI in society.
|
gptkbp:genre |
gptkb:science_fiction
|
gptkbp:has_prequel |
Ghost in the Shell: SAC_2045 -Season 1
|
gptkbp:has_sequel |
gptkb:Ghost_in_the_Shell:_SAC_2045_-Season_2
|
gptkbp:has_theme |
Isolation.
Power dynamics. Conflict. Cultural identity. Human rights. Cinematic techniques. Artificial intelligence. Legacy. Existentialism. Artistic expression. Cultural impact. Philosophical inquiry. Self-discovery. Social commentary. Visual storytelling. Social issues. Hope. Audience engagement. Character development. Cultural critique. Reality vs. illusion. Fear. Moral dilemmas. Cultural references. Critical reception. Crime and justice. Philosophy of mind. Connection. Technology and humanity. Virtual reality. Technological advancement. Futurism. Narrative complexity. Genre blending. Intertextuality. Ethics of AI. Corporate power. Cyber warfare. Cyborgs. Dystopia. Human-machine interaction. Identity and consciousness. Memory and perception. Societal change. Surveillance and privacy. Transhumanism. |
gptkbp:is_distributed_by |
gptkb:Netflix
|
gptkbp:language |
gptkb:Japanese
|
gptkbp:music_by |
gptkb:Lorne_Balfe
|
gptkbp:premiered_on |
gptkb:Tokyo_International_Film_Festival
|
gptkbp:produced_by |
gptkb:Production_I._G
|
gptkbp:published_by |
gptkb:Kodansha
|
gptkbp:release_date |
gptkb:2017
|
gptkbp:release_year |
gptkb:2022
|
gptkbp:runtime |
120 minutes
|
gptkbp:screenplay_by |
Kazuchika Kise
|
gptkbp:set_in |
cyberpunk world
|
gptkbp:bfsParent |
gptkb:Kodansha_Comics
|
gptkbp:bfsLayer |
5
|