Statements (62)
Predicate | Object |
---|---|
gptkbp:instanceOf |
location
|
gptkbp:associated_with |
exploration
the undead |
gptkbp:contains |
gptkb:the_Cardinal_Tower
Giants ruins secrets |
gptkbp:depicts |
fan art
Dark Souls II artwork |
gptkbp:explores |
players
|
gptkbp:features |
bonfires
multiple paths elevated areas |
gptkbp:has |
NPCs
environmental hazards enemies treasures hidden items |
https://www.w3.org/2000/01/rdf-schema#label |
The Forest of Fallen Giants
|
gptkbp:is |
a forest
a starting area |
gptkbp:is_a_place_for |
video games
has a rich history requires exploration encourages player interaction offers rewards offers challenges gathering resources features environmental storytelling has a distinct atmosphere has a variety of enemies players can encounter NPCs players can find lore items has a unique design players can level up players must navigate |
gptkbp:is_a_site_for |
player encounters
|
gptkbp:is_accessible_by |
gptkb:Majula
|
gptkbp:is_characterized_by |
dense trees
|
gptkbp:is_designed_to |
combat
|
gptkbp:is_featured_in |
gameplay videos
|
gptkbp:is_home_to |
the_Pursuer
|
gptkbp:is_known_for |
its atmosphere
its lore its verticality its challenging enemies its hidden paths |
gptkbp:is_located_in |
gptkb:Drangleic
|
gptkbp:is_part_of |
the game world
the game's narrative the Dark Souls series the game's exploration mechanics the game's world design the_lore_of_Dark_Souls_II |
gptkbp:is_referenced_in |
Dark Souls II dialogue
|
gptkbp:isConnectedTo |
other areas
|
gptkbp:partOf |
Dark Souls II
|
gptkbp:setting |
quests
multiplayer interactions player strategies boss fights game mechanics. |