The Division: The Fall of New York
GPTKB entity
Statements (69)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developed_by |
gptkb:Massive_Entertainment
|
gptkbp:engine |
gptkb:Snowdrop_Engine
|
gptkbp:features |
gptkb:seasonal_events
gptkb:NPCs AI enemies Pv E content Pv P content |
gptkbp:follows |
agents of the Division
|
gptkbp:gameplay |
multiplayer
open world |
gptkbp:genre |
action role-playing
|
gptkbp:has |
gptkb:user_interface
gptkb:game_mechanics gptkb:voice_acting community events team coordination community feedback in-game events game updates player engagement community challenges character classes game lore game balance environmental storytelling character customization social spaces day-night cycle dynamic weather game events leaderboards realistic graphics character backstories strategic elements team-based gameplay crafting system player choice tactical gameplay exploration elements skill trees cutscenes story missions game achievements story-driven missions loot system side missions enemy factions world events player progression rewards system immersive world game modes endgame content skill combinations raid missions dark zone |
gptkbp:includes |
gptkb:expansion_pack
|
gptkbp:narrative |
post-apocalyptic
|
gptkbp:platforms |
gptkb:PC
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:published_by |
gptkb:Ubisoft
|
gptkbp:release_date |
2020-03-03
|
gptkbp:sequel |
gptkb:Tom_Clancy's_The_Division
|
gptkbp:setting |
gptkb:New_York_City
|
gptkbp:supports |
DLCs
|
gptkbp:bfsParent |
gptkb:Tom_Clancy
|
gptkbp:bfsLayer |
5
|