The Division: Heartland

GPTKB entity

Statements (115)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:accessibility considered
gptkbp:ai dynamic
gptkbp:artwork realistic
gptkbp:base growing
diverse demographics
gptkbp:character_classes multiple
multiple classes
gptkbp:character_customization yes
gptkbp:character_development yes
gptkbp:combat_system tactical
gptkbp:community active player base
gptkbp:community_events planned
gptkbp:community_feedback important
gptkbp:crafting_system available
gptkbp:developed_by gptkb:Red_Storm_Entertainment
gptkbp:developer gptkb:Red_Storm_Entertainment
ongoing
gptkbp:difficulty adjustable
gptkbp:economy dynamic
gptkbp:enemy_types varied factions
gptkbp:engine gptkb:Snowdrop_Engine
gptkbp:environment rural America
urban settings
gptkbp:environmental_concerns present
gptkbp:events seasonal
gptkbp:expansion gptkb:The_Division_2
gptkbp:expansion_potential high
gptkbp:feedback_mechanism implemented
gptkbp:fighting_style third-person shooter
gptkbp:focus team-based gameplay
survival and resource management
gptkbp:game_community active
supportive
gptkbp:game_engine gptkb:Snowdrop_Engine
gptkbp:game_features gptkb:seasonal_events
resource management
clan system
in-game events
community challenges
replayability
character interactions
player choices
environmental storytelling
player-driven economy
immersive storytelling
day-night cycle
dynamic weather
leaderboards
character progression
crafting system
AI companions
base building
tutorial system
dynamic quests
rewards system
endgame content
events and missions
player feedback system
social hubs
expansive lore
cross-play support
gptkbp:game_length varies
gptkbp:game_mode gptkb:cooperative
Pv Pv E
gptkbp:game_modes gptkb:cooperative
solo
gptkbp:game_replayability high
gptkbp:game_updates frequent
gptkbp:game_world dynamic events
expansive
gptkbp:gameplay survival elements
Pv E and Pv P elements
gptkbp:genre action role-playing
gptkbp:has_lore rich
gptkbp:inspiration real-world events
gptkbp:is_tested_for planned
gptkbp:loot_system randomized
loot-based progression
gptkbp:microtransactions yes
gptkbp:multiplayer yes
gptkbp:narrative immersive
post-apocalyptic
survival in a post-pandemic world
gptkbp:narrative_focus survival and community
gptkbp:notable_release July 2021
gptkbp:part_of gptkb:The_Division_series
gptkbp:platform gptkb:PC
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
gptkbp:platforms gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:players impactful
gptkbp:published_by gptkb:Ubisoft
gptkbp:publisher gptkb:Ubisoft
gptkbp:release_date gptkb:2022
gptkb:2023
gptkbp:release_type free-to-play
gptkbp:released in development
gptkbp:series gptkb:Tom_Clancy's_The_Division
gptkbp:setting open world
gptkbp:skills skill trees
gptkbp:soundtrack gptkb:original
gptkbp:support gptkb:Ubisoft_Connect
gptkbp:system_requirements TBA
varied by platform
gptkbp:updates regular
regular content updates
gptkbp:user_interface intuitive
gptkbp:voice_acting included
gptkbp:bfsParent gptkb:The_Division_series
gptkbp:bfsLayer 6