gptkbp:instance_of
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gptkb:fictional_species
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gptkbp:antagonist
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Stargate Atlantis series
|
gptkbp:appearance
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gptkb:humanoid
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gptkbp:associated_with
|
gptkb:Artificial_Intelligence
Existential themes
Technological singularity
Post-humanism themes
|
gptkbp:characteristic
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Emotionless
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gptkbp:conflict
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gptkb:The_Replicator_War
Survival against Wraith
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gptkbp:created_by
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gptkb:Maya_civilization
Replicator technology
Ancient DNA
Ancients as a weapon
|
gptkbp:cultural_aspect
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Collective memory
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gptkbp:defeated
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gptkb:Atlantis_Expedition
The Atlantis team
|
gptkbp:depicted_in
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Highly intelligent
Cold and calculating
|
gptkbp:famous_for
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Replication of themselves
|
gptkbp:first_appearance
|
Season 3 of Stargate Atlantis
|
gptkbp:fought_against
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gptkb:None
gptkb:Earth_forces
Ancient forces
|
gptkbp:goal
|
Achieve ascension
|
gptkbp:government_type
|
Collective intelligence
|
gptkbp:has_ability
|
Superhuman strength
|
gptkbp:has_conflict_with
|
gptkb:Wraith
|
gptkbp:has_weakness
|
Vulnerable to Ancient technology
|
gptkbp:homeworld
|
gptkb:Astra_Zeneca
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Asurans
|
gptkbp:influence
|
Science fiction genre
|
gptkbp:influence_on
|
AI ethics discussions
Futuristic narratives
|
gptkbp:inspired_by
|
Robotics and AI concepts
|
gptkbp:is_portrayed_as
|
gptkb:Villain
|
gptkbp:known_for
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Technological advancement
Self-repairing technology
Advanced combat capabilities
Rapid evolution
Self-replication
Complex programming
|
gptkbp:last_appearance
|
Season 5 of Stargate Atlantis
|
gptkbp:notable_event
|
The Siege of Atlantis
|
gptkbp:notable_feature
|
Self-replication ability
|
gptkbp:notable_member
|
gptkb:Todd
|
gptkbp:notable_technology
|
Replicator technology
|
gptkbp:notable_traits
|
Lack of individuality
|
gptkbp:origin
|
gptkb:Stargate_Atlantis
|
gptkbp:portrayed_in
|
gptkb:television_series
Various media adaptations
|
gptkbp:relationship
|
Antagonistic towards humans
|
gptkbp:relationship_with
|
The Ancients
|
gptkbp:technology
|
Advanced nanotechnology
|
gptkbp:bfsParent
|
gptkb:Wraith
|
gptkbp:bfsLayer
|
4
|