The Art of Mass Effect: Andromeda
GPTKB entity
Statements (67)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:book
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Mass_Effect:_Andromeda
|
gptkbp:author |
gptkb:Bioware
|
gptkbp:based_on |
gptkb:Mass_Effect:_Andromeda
|
gptkbp:contains |
gptkb:video_game
gptkb:book gptkb:artwork character designs storyboards artistic achievements artistic collaborations design iterations character arcs sketches visual storytelling artistic styles game lore character motivations player choices color palettes world maps behind-the-scenes content design challenges narrative themes concept art artistic influences design sketches character relationships artistic narratives final artwork artistic commentary vehicle designs game aesthetics in-game assets enemy designs game environments environment art promotional art artistic processes inspiration sources design philosophies conceptual illustrations environment concepts weapon designs |
gptkbp:editor |
Various Editors
|
gptkbp:features |
interviews with developers
game development process artistic techniques design evolution |
gptkbp:format |
hardcover
|
gptkbp:genre |
gptkb:artwork
|
gptkbp:illustrated_by |
various artists
|
gptkbp:includes |
character bios
world-building details |
gptkbp:isbn |
978-1506701744
|
gptkbp:language |
English
|
gptkbp:page_count |
184
|
gptkbp:published_by |
gptkb:North_America
gptkb:Dark_Horse_Comics |
gptkbp:published_year |
gptkb:2017
|
gptkbp:publisher |
gptkb:Dark_Horse_Comics
|
gptkbp:release_date |
March 21, 2017
|
gptkbp:release_format |
gptkb:printer
|
gptkbp:series |
gptkb:Mass_Effect_series
|
gptkbp:target_audience |
fans of video games
|
gptkbp:type |
gptkb:artwork
|