gptkbp:instance_of
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gptkb:road
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gptkbp:application
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gptkb:video_games
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gptkbp:architecture
|
8-bit
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gptkbp:clock_speed
|
3.58 MHz
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gptkbp:color_palette
|
16 colors
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gptkbp:compatibility
|
gptkb:TMS9918_A
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gptkbp:data_bus_width
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8-bit
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gptkbp:depth
|
16 colors
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gptkbp:designed_by
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gptkb:Texas_Instruments
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gptkbp:development
|
gptkb:1980s
TI Development Tools
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gptkbp:emulation
|
Supported by various emulators
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gptkbp:end_of_life
|
1990s
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gptkbp:features
|
Sprite support
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gptkbp:functionality
|
Graphics Processing
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gptkbp:game_mode
|
Tile Mode
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gptkbp:graphics
|
Character and Sprite graphics
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gptkbp:has_documentation
|
Datasheet available
|
https://www.w3.org/2000/01/rdf-schema#label
|
TMS9936
|
gptkbp:influenced
|
Later video controllers
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gptkbp:influenced_by
|
gptkb:TMS9918
|
gptkbp:input_output
|
gptkb:bus_services
Composite Video
|
gptkbp:interface
|
Parallel
|
gptkbp:legacy
|
Retro computing enthusiasts
Used in retro gaming systems
|
gptkbp:market
|
gptkb:Consumer_Electronics
|
gptkbp:market_segment
|
Home Computing
|
gptkbp:memory_type
|
Tile-based graphics
|
gptkbp:notable_for
|
gptkb:Coleco_Vision
gptkb:MSX_computers
gptkb:TI-99/4_A
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gptkbp:number_of_games
|
gptkb:40
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gptkbp:packaging
|
gptkb:DIP
|
gptkbp:power_supply
|
5 V
|
gptkbp:predecessor
|
gptkb:TMS9918
|
gptkbp:programming_language
|
gptkb:assembly_language
|
gptkbp:ram
|
16 KB
|
gptkbp:related_to
|
gptkb:TMS9918
gptkb:TMS9929
|
gptkbp:released
|
gptkb:1983
|
gptkbp:resolution
|
256x192
192 pixels
256 pixels
|
gptkbp:scanline
|
262.5 lines per frame
|
gptkbp:sprite_limit
|
32 sprites per scanline
|
gptkbp:successor
|
gptkb:TMS9929
gptkb:TMS9928
|
gptkbp:type
|
gptkb:NVIDIA
|
gptkbp:used_in
|
Home Computers
|
gptkbp:video_output
|
RGB
|
gptkbp:bfsParent
|
gptkb:TMS9960
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gptkbp:bfsLayer
|
7
|