gptkbp:instance_of
|
gptkb:novel
|
gptkbp:adaptation
|
gptkb:none
|
gptkbp:antagonist
|
the Trickster
|
gptkbp:author
|
gptkb:Michael_Chabon
|
gptkbp:awards
|
gptkb:none
|
gptkbp:challenges
|
overcoming fears
|
gptkbp:character_arc
|
Ethan's journey to self-discovery
|
gptkbp:character_development
|
focuses on personal growth
Ethan's transformation
|
gptkbp:character_motivation
|
desire to win
|
gptkbp:character_relationships
|
self-doubt
family and friends
mentor-mentee dynamics
teamwork and rivalry
|
gptkbp:character_traits
|
bravery and loyalty
|
gptkbp:climax
|
the final game
|
gptkbp:community_involvement
|
Ethan's perseverance
|
gptkbp:conflict
|
good vs evil
light vs darkness
teamwork and friendship
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:cultural_diversity
|
varied backgrounds
|
gptkbp:cultural_impact
|
inspired discussions on mythology
|
gptkbp:cultural_influence
|
American sports culture
American folklore traditions
|
gptkbp:cultural_references
|
various American myths
|
gptkbp:cultural_significance
|
explores American identity.
|
gptkbp:element
|
the Summerland
|
gptkbp:first_edition
|
2002 edition
|
gptkbp:followed_by
|
gptkb:The_Yiddish_Policemen's_Union
|
gptkbp:genre
|
gptkb:fantasy
|
gptkbp:has_backstory
|
Ethan's family history
|
gptkbp:historical_impact
|
gptkb:American_history
|
https://www.w3.org/2000/01/rdf-schema#label
|
Summerland (novel)
|
gptkbp:impact
|
explores loss and hope
|
gptkbp:influenced
|
baseball culture
|
gptkbp:influenced_artists
|
gptkb:Ray_Bradbury
magical realism
|
gptkbp:influenced_by
|
gptkb:J._R._R._Tolkien
|
gptkbp:influences
|
gptkb:folklore
|
gptkbp:inspiration
|
Chabon's childhood experiences
|
gptkbp:isbn
|
978-0060001940
|
gptkbp:language
|
English
|
gptkbp:main_character
|
gptkb:Ethan_Feld
|
gptkbp:motif
|
gptkb:Baseball
baseball as a metaphor
|
gptkbp:narrative
|
omniscient
|
gptkbp:narrative_style
|
third-person
metaphor and allegory
|
gptkbp:narrative_theme
|
friendship and sacrifice
|
gptkbp:page_count
|
gptkb:368
|
gptkbp:plot
|
linear narrative
a quest involving a magical world
|
gptkbp:plot_twist
|
unexpected allies
|
gptkbp:protagonist
|
gptkb:Ethan_Feld
|
gptkbp:published
|
gptkb:2002
|
gptkbp:publisher
|
gptkb:Harper_Collins
|
gptkbp:reader_demographic
|
mixed age groups
|
gptkbp:resolution
|
acceptance of self
|
gptkbp:setting
|
a fictional version of the United States
|
gptkbp:setting_time
|
modern day
|
gptkbp:symbolism
|
the game of baseball
Ethan as the everyman
|
gptkbp:target_audience
|
young adults
|
gptkbp:thematic_element
|
identity and belonging
|
gptkbp:theme
|
gptkb:mythology
|
gptkbp:themes
|
the importance of community
|
gptkbp:writing_style
|
lyrical and descriptive
|
gptkbp:bfsParent
|
gptkb:Michael_Chabon
|
gptkbp:bfsLayer
|
4
|